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581. [Issue] Votes of No Confidence in CSM Director - in Assembly Hall [original thread]
I doubt anyone with a severe enough disability to impair CSM function would be elected. I imagine that in the event of death the alternates get called up. I only support the no confidence vote in cases where a council person (any not just chair) i...
- by procurement specialist - at 2008.05.27 17:11:00
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582. [Issue] Low sec sentry guns completely obsolete - in Assembly Hall [original thread]
icrease damage. i am tired of being webbed for 40 seconds before i get popped. at least let me killed by something big for a better killmail.
- by procurement specialist - at 2008.05.27 16:48:00
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583. Corporation/Alliance market/shop - in Player Features and Ideas Discussion [original thread]
i love this idea every time i hear it. we often offer corp only discounts but the only way we can do this is to get an eve mail and then set up a contract or set up corp only contracts for 2 weeks ahead of time. Being able to put up just ammo for ...
- by procurement specialist - at 2008.05.27 16:30:00
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584. [IDEA] Small Freighter - in Assembly Hall [original thread]
/me loves the mini-frieghter
- by procurement specialist - at 2008.05.27 16:24:00
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585. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
can it still loot jet cans in space or at least wrecks. Since mineral drops are not individually large enough to be scooped to a freighter and picking up 100m trit hauler spawns takes a long time in even an itty V? small concern but still it is th...
- by procurement specialist - at 2008.05.27 16:23:00
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586. What if doomsday was dealing damage proportionally and not statically? - in Player Features and Ideas Discussion [original thread]
Edited by: procurement specialist on 27/05/2008 16:09:28 Originally by: Eleana Tomelac Having damage proportional to your current ship HP is nonsense. It's nerfing people with more skills, killing things like AFs as fast as frigates.....
- by procurement specialist - at 2008.05.27 16:07:00
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587. What if doomsday was dealing damage proportionally and not statically? - in Player Features and Ideas Discussion [original thread]
pretend 16k shield and 4k armor with 80% resists. it would still survive a dd with the 3x. it would just mean you fit more resists instead of extenders/plates for the most part.
- by procurement specialist - at 2008.05.27 13:59:00
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588. The most brutal, most simple, fool-proof solution to the mining issues - in EVE General Discussion [original thread]
4500m3 per cycle and 10 cycles yeilds 45000m3 of ore according to evegeek.com at perfect refine With a cargo capacity of 45,000 m¦ your ship can carry: Veldspar450,000 units (1351 batches)3,851,967.64 ISK Scordite300,000 units (900 batches)3,610,...
- by procurement specialist - at 2008.05.27 12:35:00
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589. "Suicide" Ganking in Empire Space - in Player Features and Ideas Discussion [original thread]
Edited by: procurement specialist on 27/05/2008 04:11:36 can i throw up a request that the guns in low sec get looked into? they do abysmal dps when i accidently shot a friend the other day. I can see cruisers tanking them as if i had realized...
- by procurement specialist - at 2008.05.27 04:11:00
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590. The most brutal, most simple, fool-proof solution to the mining issues - in EVE General Discussion [original thread]
Originally by: Shirley Serious Originally by: procurement specialist Originally by: Kathryn Dougans Originally by: Veldya Increase the isk value of rats, make them drop generic stuff like uranium, cows, strippers, ...
- by procurement specialist - at 2008.05.27 02:47:00
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591. The most brutal, most simple, fool-proof solution to the mining issues - in EVE General Discussion [original thread]
yes i was a fan of the thread you linked. if you check my in game bio you will notice i am also telxkiskisrowr and responded several times in that thread as well.
- by procurement specialist - at 2008.05.27 02:46:00
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592. Remove Refining. - in Player Features and Ideas Discussion [original thread]
i trained scrapmetal V. i always loot. I like the minerals. I could likely make more isk just running more missions or ratting more bs but i like the loot and the minerals. if someone wants to take the massive hits to refining in 35% stations or t...
- by procurement specialist - at 2008.05.27 02:40:00
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593. What if doomsday was dealing damage proportionally and not statically? - in Player Features and Ideas Discussion [original thread]
Edited by: procurement specialist on 27/05/2008 02:35:47 i would say it deals 3 x total (shield + armor + structure) hp before resists so if you aren't tanked at least 66% to it you are dead. This would also stop two simultaneous dd as they wo...
- by procurement specialist - at 2008.05.27 02:35:00
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594. New Ship Idea - in Player Features and Ideas Discussion [original thread]
no fittings bonus and cap reduction for use bonus so it could alpha all of them maybe twice before it was completely out of capacitor would be fine. if it was like a destroyer class and had 8 high slots then 16 pulses of large mwd and then it is c...
- by procurement specialist - at 2008.05.27 02:26:00
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595. New Ship Idea - in Player Features and Ideas Discussion [original thread]
are you thinking of a weak titan bonus? caldari would give like 2% shield hp per level so that on top of the other bonuses frome leadership your tank would get even bigger. then the damage specialist would get like 2% rof increase for all missil...
- by procurement specialist - at 2008.05.27 02:17:00
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596. New Ship Idea - in Player Features and Ideas Discussion [original thread]
i didn't see it as a smartbomb a long time ship. i would propose the thorax mwd bonus and a range increase. this would let you mwd up to them and fire all you could fit. then get popped yourself :D
- by procurement specialist - at 2008.05.24 16:29:00
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597. The most brutal, most simple, fool-proof solution to the mining issues - in EVE General Discussion [original thread]
Originally by: Kathryn Dougans Originally by: Veldya Increase the isk value of rats, make them drop generic stuff like uranium, cows, strippers, whatever... Yes please. i am against increasing rat isk values but if they st...
- by procurement specialist - at 2008.05.23 20:53:00
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598. How to reduce fleet battle size. An idea - in Player Features and Ideas Discussion [original thread]
no i fully agree something needs to be done. just not sure how this idea was going to help with the specific issue the op asked about.
- by procurement specialist - at 2008.05.23 17:59:00
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599. Tier 3 battleshiips need some love - in Player Features and Ideas Discussion [original thread]
Originally by: Fwaps Continuously I agree wholeheartedly with the OP. Please, please, please, please, please rework the bonusses on the Rokh (did I say please?). I've had one for 3 months and never use it because the raven is a far bett...
- by procurement specialist - at 2008.05.23 17:52:00
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600. How to reduce fleet battle size. An idea - in Player Features and Ideas Discussion [original thread]
sub squads on separate ts channels. all get fleet orders from fc and then have primary wing leader. now it isn't a big fleet battle it is just a lot of smaller ones and still just as much lag.
- by procurement specialist - at 2008.05.23 17:32:00
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